Darkbeast

Sculpt based on the fantastic artwork of Timofey Stepanov, called Darkbeast.
Took a little further by adding some textures. Not super highres or optimised but I really like how quickly you can make a decent texture with Substance's procedural tools.
I know I should've probably add a cast shadow to the renders but I've overlooked this in the rendering part and I really want to close this off to make time for my upcoming CGMA course, hope you'll understand :)

https://www.artstation.com/artwork/aKXLX

For more artwork, WIPs,.. ;
https://www.instagram.com/charlespeckstadt/

Diffuse texture from Substance

Diffuse texture from Substance

Zbrush Screenie

Zbrush Screenie

Zbrush Screenie

Zbrush Screenie

Zbrush Screenie

Zbrush Screenie

Earlier version before I decided to pose it

Earlier version before I decided to pose it